The Denizens populating the Sleep Room are now active. The Outlast Trials is a complex experience, Early Access means we will be able to reiterate the game with your feedback to help us refine and balance the game. You will be able to customize your character and cell and experience full character progression with a narrative introduction and a surprising conclusion for each Reagent released, and more to come gradually throughout Early Access. Murkoff's experimental program is waiting for you! Reagents will be pushed to their limits in new environments, new Trials, several Challenges including variators to enhance the experience and difficulty, as well as the elusive seasonal Program X. Fixed recommended driver version when using older DX11 cards.Fixed crash when certain VR devices were connected.Fixed crash when trying to use FSR2 with certain older graphics cards.Fixed various other bugs to improve the general stability of the game.Fixed an issue where slide could make the players stuck on location.Fixed an issue where players couldn’t instant use items given by other players.Fixed an issue where NPCs could get stuck in a pass over after opening a door.Fixed an issue where the equipped cosmetic would change at the start of a Trial.Fixed an issue where players could get stuck in the Graphics tab in the Settings screen.Fixed an issue where some menus wouldn’t open correctly and players would get stuck.Fixed an issue where Pusher NPC wouldn’t grab the player correctly during Mansion Tutorial.Fixed an issue where players could fall out of the map when exiting the shuttle.Fixed an issue where players could remain stuck inside a hide spot.Quest items dropping on the ground due to players leaving Trial or disconnecting will now display an icon across the map to help other players locate it (Keys and Tickets).Group Finder will avoid matchmaking with the same players twice in a row.If the matchmaking time takes too long, the system will expand to more levels in order to find a team. ![]()
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